﻿using System;

namespace EditMode
{
    /// <summary>
    /// Player face effects.
    /// </summary>
    public enum FaceEffect : uint
    {
        涙_1 = 0x00,
        涙_2 = 0x05,
        頬染め_1 = 0x06,
        頬染め_2 = 0x01,
        頬染め_3 = 0x02,
        頬染め_4 = 0x03,
        どんより = 0x04,
        怒り = 0x07,
        汗_1 = 0x08,
        汗_2 = 0x09,
        キラーン_左目 = 0x0A,
        キラーン_右目 = 0x0B,
        キラーン_歯 = 0x0E,
        号泣 = 0x0C,
    }
}
